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I am working on a new map on Minecraft and I was wondering if anyone knew how to testfor XP gain. For example if I gained 10 levels it would output a signal, and if I gain another 10 levels, it would output another signal. Does anyone know how to do this?

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    Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins! – Frank Feb 8 '17 at 23:13
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You can use the selector l, lm to test for experience levels. l means maximum experience level, lm means minimum.

To test for a player with at least 10 levels of experience:

/testfor @a[lm=10]

If you only want the testfor to succeed once for each player, add a tag to the player:

/scoreboard players tag @a[lm=10] add xp10

And change the command to:

/testfor @a[lm=10,tag=!xp10]
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Maybe you need scoreboard, the level criteria. Record the previous level, compare it with the current level. If a-b is larger or equal to 10, then output signal, and set the score to the current level.

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