We have a private dedicated CS:GO server, but sometimes when a player casts a restart or change map vote early and it fails, we have a huge cooldown time until we can ask for another restart (it is, I think, around 2xx seconds).
Can we add some configuration to reduce this amount?
Note: The admin is one of us, but he is not available all the time to do a force-restart by using the command rcon mp_restartgame
.