Is there a list of all effects that can be applied on Link (Sneak+, Cold Resistance, Guardian Resistance, etc.) and how the more complex ones are applied (and if you can, how is the effect stronger depending on the number of stacks)?

To explain the second part of the question: Yeah Cold/Heat resistance is straightforward enough, but things like Guardian Resistance... Does it block like half guardian damage per stack? Make me less discoverable by guardians?


1 Answer 1


First: Sorry, this question will always come back on top, it's gonna be edited a few time to put in more and more details.

Damage Boost

  • Tier 1 - +20%
  • Tier 2 - +30%
  • Tier 3 - +50%

Armor Boost

  • Tier 1 - +4 armor (1 hearts)
  • Tier 2 - +12 armor (3 hearts)
  • Tier 3 - +24 armor (6 hearts)

Heat and Cold reduction:

  • 2 tiers - 1 tier gives a little bit of protection, 2nd tier is needed for extreme environments (top of mountains or middle of desert). Does not count for catching fire. (Goron mountain)

Fire protection:

  • 2 tiers, needed for how high up death mountain you are. You wont catch fire close to lava.

Guardian Protection:

  • 3 tiers, effect unknown, probably Armor Boost against Guardians

Ancient Proficiency:

  • 1 tier, grants +80% damage bonus when using Guardian or Ancient weapons

Sneak +:

  • 3 tiers, each tier reduces the distance at which ennemies can detect/spot you

Speed +:

  • 3 tiers, Boost movement speed. Amounts unknown, but seems glider/climb speed is unaffected.

Climb Speed +:

  • 3 tiers, Boost climb speed. Amounts unknown.

Lightning Protection

  • 1 tier, grants immunity to Lightning, as well as ignoring the shock effects of electric attacks (but not the damage). It prevents the stun and weapon drops. [Thanks SGR!]

Lightning Resistance

  • todo

Swim Speed Up

  • X Tiers, makes you swim faster.

Sand/Snow movement

  • 1 tier, lets you move as fast as on regular land in snow/sand
  • I don't really have the time or energy to put out a detailed enough answer to fit my personal standards, but you're missing a couple of effects. Lightning protection, swimming, sand/snow movement. Then of course there's set bonuses which are directly related. And there's other equipment/sets that have other potential effects such as monster masks, dark clothes, radiant clothes. There's a lot to unpack here. Apr 3, 2017 at 6:31
  • yeah i did put an answer that would be edited the more and more info we have, since if nobody did it, it would seem the question would have stayed answerless (I did put a bounty and nothing came of it)
    – Fredy31
    Apr 3, 2017 at 13:23
  • And I think that set bonuses are out of the intended scop of the question
    – Fredy31
    Apr 3, 2017 at 13:23
  • Should tier 3 armour be 6 hearts?
    – SGR
    Apr 3, 2017 at 13:24
  • 1
    Lightning Protection is 1 tier and grants immunity to Lightning, as well as ignoring the shock effects of electric attacks (but not the damage)
    – SGR
    Apr 3, 2017 at 13:25

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