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Is there a way that I can make a blood moon happen more often? Because usually a blood moon happens every 1-2 hours. Is there a way to increase the blood moon occurence?

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    Do you mean "can I make blood moons happen more often"?
    – Seiyria
    Commented Apr 5, 2017 at 1:21

2 Answers 2

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Given that the blood moon is based on how often you kill monsters (+ some random aspects), the solution to make it spawn more frequently is to kill more monsters.

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  • Do you have a source?
    – Pyritie
    Commented Apr 5, 2017 at 8:35
  • @Pyritie I tested it quite a bit, no official data thoguh. If you spend all the time killing monsters a blood moon will rise within 15-30 minutes. There are some places in the game where blood moon does not appear, sanctuaries, castle, woodland and maybe others.
    – Grirg
    Commented Apr 5, 2017 at 10:45
  • @Pyritie did you see the question I linked? But also, I can back this up personally: I waited for approximately 2 hours real time, sitting in the same spot, waiting for a blood moon. Eventually gave up, went around, whacked some monsters, and before I knew it... blood moon.
    – Seiyria
    Commented Apr 5, 2017 at 12:17
  • @Grirg additionally, it won't appear if you're doing some actions like climbing or gliding. I once had a fun game of chicken with the blood moon where I saw it coming, so I started gliding. Then I started swimming, then climbing, then gliding again. Of course, it beat me eventually, but it was fun to try to outrun it.
    – Seiyria
    Commented Apr 5, 2017 at 12:18
  • @Seiyria How do you "outrun" it? Does the clock just stop while you're doing those actions or what?
    – Pyritie
    Commented Apr 5, 2017 at 12:23
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There's an in-depth write-up here of how blood moons are scheduled. There are two main things you can do to make them arrive quicker.

  1. Stay in the overworld. If you're in a shrine, Divine Beast, Hyrule Castle, lost woods, or other situations where you cannot fast-travel, then a blood moon will not be triggered. Doing this you should get one every seven in-game days (2h48m non-cutscene play time).

  2. Try to induce heavy resource usage. One user reports triggering panic blood moons after cuccoo attacks. Other ways to fill up the engine's memory may include dropping many items and setting up big explosion chain-reactions.

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