In normal mode, does anyone know why the experience a character actually earns is different from the amount reported at the end of battle?
I've noticed something while playing the game that, for some reason, that the experience reported at the end of a battle is different from what characters in my party receive. For example,
The protagonist is level 22, has 15,674 total experience (with 1,369 to next level). After fighting a group of Shadows comprised of a Jack Frost and two Nue in the second Palace the end results report 182 experience gained from the combat.
Now, if I look at the protagonist's stats I see that he has a 15,841 total experience (with 1,202 to next level).
The difference between before and after is 167 experience, which means somewhere I'm losing 15 experience points for the protagonist.
I'm guessing there is a scale being applied to the actual amount of experience each character earns, based on how close in level they are to the enemies fought. It's the only rationale I can think of for the disparity.
Does anyone know for certain?