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A human caravan just has entered and leaved my map, without even trying to get to my Trade Depot. No special announcements are issued at that time. I've checked Depot accessibility, and as you can see from the screenshot, it's perfectly accessible.

Here is my save file (for DF v0.34.03)

enter image description here

Have I done anything wrong? I don't want to lose the dwarven caravan arriving this autumn like this. There are so many crafts to be sold!

  • Is the path towards the depot 3 spaces wide at all places? – antipattern Apr 24 '17 at 12:14
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    @antipattern Yes I can confirm it is. The green text Depot accessible also implies that. Please download my save file and check it yourself. – nalzok Apr 24 '17 at 23:27
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    The "accessible" only means that there is one path from one(!) map edge to the depot. I have read in boatmurdered that it is possible for the caravan to spawn at another edge from which there is no such path. Make sure none of the map edges is blocked off, for example, by a river or canyon. – antipattern Apr 25 '17 at 7:46
  • @antipattern Oh there is a river to the right to my fort! Going to build a bridge over it... However, I remember this human caravan came from the top edge, and I didn't find anything blocking their path :( – nalzok Apr 25 '17 at 10:37
  • The Caravan always consists of Diplomats as well as the actual wagons. Not 100% sure about it, but I think the diplomats may spawn independently of the wagon. I can only recommend reading the happenings at boatmurdered, it is equally entertaining as it is informative towards quirks and tricks in the game. – antipattern Apr 25 '17 at 13:23
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In this case, consider the following things:

Is the path towards the depot 3 spaces wide at all places`? If not, there is no way for the wagons the reach your outpost. The diplomats will, however.

Make sure all parts of the map are marked accesible. Because if a wagon spawns weird, it will try to path to your depot, even if it is not possible.

Temporary obstacles will count, maybe some enemies are scraring the wagon.

If not of these helps, you messed up your fort.

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