As you're heading to the Desert Camp, if you follow the row of building to your left away from the camp and have the chip that shows item locations, there's a chest which is locked and you need 9S to open it. I can't figure out how to get to the top of the building on which it's located, though. There's a building across the street which you can get to by jumping on a bus then climbing on an A/C unit, but you can't jump/float far enough to reach the building.

Chest circled in red Marked on map.  The transit to the right is the Desert camp

  • Could you post a picture? – Vemonus Apr 24 '17 at 3:00
  • @Vemonus Yup, I'll do that later today. – Andy Apr 24 '17 at 12:32
  • @Vemonus Added a few pictures. – Andy Apr 24 '17 at 12:55
  • I don't recall this exact chest, but did you try doing a sprint + jump + jump + glide + attack + glide? That's the way to get the absolute most distance out of a jump. – Vemonus Apr 24 '17 at 12:57
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    yeah, I was going to try when I got home. I'll post a descriptive answer now and update with a video if I have time. – Vemonus Apr 24 '17 at 22:14

I haven't encountered this exact chest yet, but the distance looks like it's definitely doable by jumping, though you have to do a special combo to maximize your distance.

In addition to sprinting, double jumping, and gliding with your Pod, attacking (square) once will thrust you upwards and forwards a bit, which should propel you to the other building.

I've since found the chest, so here is a video of me jumping to it:

  • I love how 9S is standing right next to 2B and refuses to open the chest. :-) – Andy Apr 25 '17 at 22:14
  • Also, this jump is harder with 9S since his sword skills are embarrassing compared to 2B. – Andy May 9 '17 at 0:06

If you're having trouble with mid-air combos, there's another way to boost your jumping distance:

Pod program A160: Missile, obtainable during route C (NG++). You can charge it for an extended boost. http://nierautomata.wiki.fextralife.com/A160:+Missile


Fist 40. Jump, hold x, while holding x press square, sq, sq, r2, x to jump, holding x square. Should clear it by half a building.

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