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When I develop my own console I never seem to get above 1-2% market share.

I've tried marketing it so that hype is at maximum, lowering licensing cost and developing exclusive titles for it.

What else can I do to maximize my console's market share?

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According to the Mad Games Tycoon wiki:

Gaining market share for your console depends on releasing good games for it (it can be on other platforms too), having a lot of fans, showcasing it at the annual convention, and of course, marketing.

So possibly gaining fans and a convention display could be other things to try.

| improve this answer | |
  • Does it just depend on me releasing games for it or also other developers? How do I get other developers to release games for my console? – Xenox Apr 25 '17 at 7:10

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