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I'm trying to create a pokeball in Minecraft but I was wondering if there is any way for the command block to test for all mobs in a certain radius and give a different output depending on the mob without having to test for each mob individually with individual command blocks

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    Have you made any attempt to solve this yourself? Arqade works better when askers show effort to solve their own problems; we see that you have a problem you've worked on, and answerers respond to that. You also get a more specific answer that's tailored exactly to the part you're stuck, and Arqade gets a very specific question. Everybody wins!
    – Frank
    Commented Apr 25, 2017 at 14:41

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update for 1.13;

/execute if entity @e[type=!player,distance=5] run <command>

you can potentially stack if/unless statements in there if you want more, but this is the shortened way.

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You could use

/testfor @e[type=!player,r=RADIUS]

This will test for all mobs that are not players in the chosen RADIUS.

Otherwise there is no way to do what you are asking besides doing individual mobs.

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