I know the range on Orisa's Halt is 7.5 meters but is this at all shortened if the Halt attack hits a wall, object, etc?


3 Answers 3


Taken right from the Overwatch Gamepedia: (Minus the irrelevant parts to the question)

  • When the orb collides with a surface or when the ability is pressed again, after a ~0.6s delay, it quickly sucks in enemies within 7.5m, applies a brief slow, then dissipates.
  • The projectile itself goes through barriers, but the pull effect will not affect anyone behind a barrier.

No matter what it hits, or when it's reactivated, it always pulls enemies within the 7.5m range as long as they are in sight of it. If they get outside of it during that brief .6 second delay, they won't be pulled which could be where you see some discrepancy

Note: It can go through shields when launched/moving, but the shields only prohibit the pull upon activation, it doesn't actually impact/change the range of the ability.


The range at which an enemy can be "grabbed" by Orisa's halt is always the same and cannot be affected by any skills. Even if Orisa dies before reactivating the skill, the orb will still pull in enemies once it detonates after hitting an obstacle. However, the grab effect cannot go through walls or shields.

  • Why do you say "most skills"? What can the radius be affected by? Jun 6, 2017 at 17:15
  • @DanmakuGrazer Just shields and Mei's Ice Wall.
    – Mage Xy
    Jun 6, 2017 at 17:17
  • That doesn't affect the range of the ability Jun 6, 2017 at 17:17
  • 1
    If you say that, then you have to say that hitting a wall does reduce Halt's range. But that's ridiculous, the range is always the same and not affected by shields or walls. Jun 6, 2017 at 17:21
  • 1
    Once again, the range of the effect is always the same. The fact that it doesn't go through walls is completely irrelevant. Jun 6, 2017 at 17:25

No, the radius of the effect is exactly the same.

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .