As most minecraft command makers know, entering ~ instead of a coordinate number results in the relative position of the executing entity. Apparently, the /tp command has a special property with relative coordinates.

I am trying to make a command that teleports all other entities to the same position as the player, but on a absolute Z value. This will make a third person, 2D-looking effect. Here's my command:

execute @p ~ ~ ~ /tp @e[type=!Player,r=20] ~ ~ -645

This does not work. In the /tp command, it appears that the ~s are no longer relative to the executing entity, but the entity being teleported.

A similar command works like I expect it to. It places a block at the player's position, but again at a fixed z position:

execute @p ~ ~ ~ /setblock ~ ~ -650 minecraft:stone

I am wondering how to make the ~s in the /tp command to execute relative to the executing entity, not the entity being teleported.

Both the commands are inside a repeating, non-conditional, redstone-requiring command blocks. They are both powered by levers.

I am on Minecraft 1.12 Mac edition, singleplayer world.

Any help is appreciated! Thanks in advance!

execute @p ~ ~ ~ /teleport @e[type=!player,r=20] ~ ~ -645

teleport is a command added in 1.10 that behaves exactly like tp, except that coordinates are relative to the executor.

  • This works, but /teleport does not take absolute coordinates. I need a solution that can take both relative AND absolute. Thanks for the answer, though.
    – yummypasta
    Jun 22 '17 at 4:16
  • @yummypasta It certainly does, I just tested.
    – AjaxGb
    Jun 22 '17 at 4:21
  • Interesting... my command /execute @p ~ ~ ~ /teleport @e[type=!Player] ~ ~ -645 does not move the entity's z axis at all... it stays in it's initial Z position. The command should teleport it to the -645 position on Z. This is strange, as I just did some more testing to find that it does indeed take absolute values. Is this a bug?
    – yummypasta
    Jun 22 '17 at 4:25
  • execute @p ~ ~ ~ teleport @e[type=chicken] ~ ~ -45 works absolutely fine for me. the chicken always was at -45 in the z axis, following my movement in the x and y axis.
    – Plagiatus
    Jun 22 '17 at 9:11
  • Must have been a glitch in my commands/typo. It now works. I accepted your answer. Thanks!
    – yummypasta
    Jun 22 '17 at 15:06

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