1

This question already has an answer here:

I am trying to make a feature in my survival minigame where every once and a while a random player is teleported to a hidden room via command blocks. Inside, players will be allowed to hit one button, then be teleported back to the main arena. Each button gives you different items, and one I want to have is to have it give you tipped arrows (like harming potion arrows). But, my command isn't working. Here is what I got:

/give @p arrow 1 0 {Potion:"harming"}

I found the last part here. What is wrong with the command? As I said, I am on Windows-10 version (v1.1.0).

marked as duplicate by Nelson, greg-449, Joachim, galacticninja, Virusbomb Jul 10 at 14:04

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

2
/give @p minecraft:tipped_arrow 1 0 {Potion:"minecraft:harming"}

As shown in your link, the item name is tipped_arrow.

EDIT: Wait, just saw you were on Windows 10 edition. The Windows 10 give command doesn't support data tags, except (recently) for "can place on" and "can destroy". I don't know if there's another way to get what you want.

0

I figured it out!!!! This is a command to give 1 arrow of leaping!!

/give @p arrow 1 10 = Arrow of Leaping
/give @p arrow 1 28 = Arrow of Poison 

You could make these components on these Example: /give @p potion 1 28 = Potion of Poison And that's it

The last number determines what potion is applied to it.

-1

To do a tipped arrow do:

/give arrow (desiredvalue) x

To find out x go to the creative mode menu and count starting from arrow of night vision (0:22) after finding the desired arrow ,add 5 on your desired arrow And that number will represent x

  • Wouldn't a list be more helpful? Instead of adding a step to ut? – The Mattbat999 Dec 3 '18 at 0:35

Not the answer you're looking for? Browse other questions tagged or ask your own question.