How does one pull off the maneuvers required to beat the Dev time for level "049. Keep It Moving"?
The most horrifying part of this level is that -- after heroic effort -- you beat the Gold time, only to discover you have to finish almost TWICE as fast to beat the Dev time! What in the world...
This game started off as such a pleasant, puzzle platformer. Now that I'm hooked, I discover that I'm in for more than I bargained for: this is an intense speed run challenge.
So let's talk about level "049. Keep It Moving". By watching the Dev ghost, I have learned a few things, but not nearly enough. There seem to be a few impossible parts (using the word impossible here in the sense that there is something we don't know about: with additional information, these ought to become possible, maybe even trivial):
- Right at the beginning of the level, the Dev ghost drops down near the first offspring and immediately jumps to a far away high ledge. This is impossible for me to do normally, let alone while throwing or carrying (!) an offspring.
- In the middle of the level, near the little block island, the Dev ghost seems to be carrying the two offspring up onto the lower ledges. This is impossible because the Seeker Bee is always over there bothering you.
- At the end of the level, the Dev ghost is seen literally flying up onto the high ledge by the exit door. This is impossible because you can't jump that high with even one, let along TWO offspring.
Try my best, I can't get my character to do any of these things. I have tried almost every conceivable button combination in these situations.
Are these secrets revealed at some point later in the game? What am I missing here?