I open a single player game to LAN with one user, and with the other user (in the same house) I try to direct connect to their port ( and it says, "io.netty.channel.AbstractChannel$AnnotatedConnectException: Connection refused:" Anyone know what that means?

  • Look at this post. De-bug for yourself. Jul 14 '17 at 21:22
  • @KingsleyZhong I don't see this error in the linked duplicate.
    – Timmy Jim
    Jul 14 '17 at 22:17
  • @TimmyJim It's there, yours is "Connection Refused" its the second thing I think. Jul 14 '17 at 22:21
  • @KingsleyZhong hmm... Not sure if that's exactly the same as this one but probably similar. Right then.
    – Timmy Jim
    Jul 14 '17 at 22:22
  • @TimmyJim I came to the conclusion after I saw his quotes had "...Connection Refused:" <- There was probably something after the colon. (And if it was a statement it wouldn't be a colon, it would be a semi-colon) Jul 14 '17 at 22:26

For a LAN World, you must be using the same means of connection as the player hosting it. If they are using WiFi, you must use the same WiFi as them.

  • 1
    This is very incorrect. LAN games just need to be on the same network. You don't have to use the same methodology.
    – Frank
    Jul 14 '17 at 23:33

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