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In RimWorld, how can I avoid wars?

If I move far away from any village using the World map, do I have more chance to avoid battle?

What else can I do?

  • What "wars" are you talking about? Do you mean raids? – Erik Aug 14 '17 at 13:49
  • Yes!............ – alansiqueira27 Aug 16 '17 at 0:32
  • Just a clarification: the event where enemies attack you is called a "Raid" in Rimworld. – walrus helmet Aug 16 '17 at 2:36
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One option is to befriend all other groups on the planet. Instead of raiding you, they'll send caravans and visitors. This won't stop mechanoid raids, or other negative events. I'm also not 100% sure if it's even possible to befriend pirates.

The other option is to modify the scenario to disable raids/mechanoids before starting your game. Click "New Colony", then at the bottom, open the Scenario Editor. Enable Edit mode and add click Add Part, then select disable incident. You can select Enemy raids and mechanoids which will disable them in your game.

  • You technically can, if you down them and prison them but then release them in better health you can slowly game the system or just completely cheat with the debug menu. – Codingale Sep 7 '17 at 16:04
  • "I'm also not 100% sure if it's even possible to befriend pirates." Focusing on the current unstable 1.0 version, it's possible to befriend any faction, but relations will over time edge back to their "normal" state. Which means that you can make friends with original hostiles, but the relation will automatically sour over time so you have to actively maintain it, which is likely going to end up as being cost prohibitive. – Flater Aug 23 '18 at 11:20
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Play Peaceful mode

The simplest way to avoid having raids is to play in "peaceful mode" which was implemented in the Beta 16 release of December 2016 and continued at least through 1.0, the current release as of October 18, 2018.

As others have mentioned, you can also achieve this over time by improving relations with other factions, but you'll typically have to survive a large number of raids before you're in a position to go about improving those relations!

If you establish your settlement within 4 hexes of an existing settlement, you'll have problematic relations with them, but you won't avoid raids by choosing a remote site. Even a settlement on an island without any other settlements will still suffer raids.

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