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In Lúcioball, each player starts each round in a different position. One player spawns as the goalie, while the remaining players spawn on offense.

After playing for a while, I haven't been able to find any consistent pattern to know which player will be goalie next. This makes it difficult to plan as a team for who will stay behind and who will charge ahead.

How does the game decide player spawn locations in Lúcioball? Is it random?

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    Why do you think it might not be random if all you see is randomness? – Wrigglenite Aug 18 '17 at 22:49
  • Based on my observations if you have the least contribution to the team such as 0 in everything after the first goal, you'll be put in the goalie position. This is based on a group of 3 observation. – Waffleman Aug 19 '17 at 1:17
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    This sounds to me like a question about developer intent, which is one of the off-topic close reasons. – Powerlord Aug 19 '17 at 2:09
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    Not to me, he wants to know what criteria make any given player play goal in the next round. Seems like a solid question. – GnomeSlice Aug 19 '17 at 18:58
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    @DanmakuGrazer it's a valid question. The OP is possibly looking for clarification on patterns or if it's truly random. It's a fine question. – Kaizerwolf Aug 20 '17 at 12:53
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I believe that, to keep the game fair (wouldn't be a fun game if you keep going against a top 500 Lucio main goalie God), the game chooses it at random.

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