I played a heat signature a bit and liberated and completed the defector missions of 2 stations. Defector #001 and #002. The first one allowed me to buy sidewinders, and the #002 said something about money.

What are the unlocks for each defector mission?


The missions themselves unlock the characters you play as, with their unique gear etc. For example, if you complete a defector mission and the defector starts with a gun and armour-piercing sword, he will become playable when you start with a new agent, along with his gear. They also have their own independent story missions.

The wiki is a little barren but incases it becomes more full you can find the reference here:

Defectors - Heat signature wiki

  • What about the unlocks? Are they random on each galaxy? – Moacir Sep 29 '17 at 10:57
  • I've only played on one campaign so I'm not sure if it's random, but there appears to be some structure to it (not a bunch of unlocks on one path etc) I think the starting galaxies have less-power full gear you can unlock if you look the regions furthest you'll find they have better gear – S.Wessels Sep 29 '17 at 11:00
  • I'm holding to accept this answer just to check if someone got a list of unlocks. If you edit it to add just tell me and I'll accept it. Otherwise, if this attracts no more answers, I'll accept – Moacir Sep 29 '17 at 11:59
  • @Moacir I plan on making the list when I get home from work. – S.Wessels Sep 29 '17 at 14:20
  • 1
    @Moacir - Hey man, sorry I didn't add any information on the defector mission unlocks. I'm not convinced all galaxies are the same so I didn't want to spend the time on it. I'm planning on doing a comparison when I reset my galaxy after finishing my first play through. – S.Wessels Oct 2 '17 at 12:44

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