0

I've been making an adventure map and I want to make an Orc with armor and a custom player head. I did it kind of like you do with /give (/give @p skull 1 3 {SkullOwner:player you want} I am just using my player's head as a placeholder for now. Instead of giving me a mob with player head it doesn't even summon the mob. I am using minecraft 1.12. The command:

/summon minecraft:zombie ~ ~1 ~ {LeftHanded:0,Health:20,Fire:0,HandItems:[{id:"minecraft:iron_sword",tag:{display:{Name:"Orc Sword",Lore:["Bloody and rusted..."]},ench:[{id:16,lvl:3},{id:22,lvl:3}]},Count:1},{}],HandDropChances:[2F,0F],ArmorItems:[{id:"minecraft:iron_boots",Count:1},{id:"minecraft:iron_leggings",Count:1},{id:"minecraft:iron_chestplate",Count:1},{id:"minecraft:skull",{SkullOwner:CandyCaneFeeder},Damage:3,tag:{display:{Name:"Orc Head",Lore:["A trophy of your success against an Orc!"]}},Count:1}],ArmorDropChances:[0F,0F,0F,0.94F]}

The mob head I'm hoping to use instead of placeholder:

/give @p skull 1 3 {display:{Name:"Orc"},SkullOwner:{Id:"aa9cfe76-e245-4e2b-9ee1-dc78e3b02137",Properties:{textures:[{Value:"eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNWIzMWEzYjBlMjFlMjY1MDQ2NjljM2VlYmM4M2ViMjY2YWVmZGQ0NTZlN2UxZTQ3ZTM0MmQ5N2YwYmZhZjkifX19"}]}}}

How can I do it?

1

Place the SkullOwner tag into the tag tag, where you also put the display tag.

Also you have some redundant tags, for example a newly spawned zombie always has Health:20 and Fire:0.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.