# Is there an edge to the Factorio map?

Whenever I play Factorio I have never seen an edge to the map. I assume it must be procedural. Is there a maximum size to how far the map will extend, either in any one direction or in total area?

According to the Factorio Wiki (https://wiki.factorio.com/World_generator#Maximum_Map_Size_and_used_Memory):

The map size is limited to 2,000 x 2,000 kilometers; internally, this is a square 2,000,000 tiles on a side, with an area of 4,000,000,000,000 (4 trillion) square tiles (assuming 1 tile = 1 meter on a side yields 2,000 x 2,000 km = 4 million square km). In real-world terms, this is between the sizes of India and Australia (or about 40% the area of the United States, or over 10 times the area of Germany). It would take around 240 game-minutes (=4 hours real time) by train to reach that border from the center. This makes the world essentially endless for practical purposes.

Because chunks are only generated in and close around the area revealed by radar, it is possible to reach that border without overloading your computer, as the size of the map in computer memory is dependent only on chunks actually generated. If only a narrow stripe of land is explored to far away, this remains manageable.

The generated chunks are fully mapped and stored in the player's RAM, which is the practical limiting factor of exploration.

So unlike what Gedas says, it's not ACTUALLY infinite size, but rather limited to a square with edges of 2,000 km.

• What does the edge look like? What happens when you hit it? Commented Dec 22, 2017 at 13:52
• @BlueRaja-DannyPflughoeft I have no idea. I don't play Factorio. Commented Dec 22, 2017 at 14:53
• New goal while playing Factorio: make it all the way to one edge! Commented Dec 23, 2017 at 3:11
• @BlueRaja-DannyPflughoeft It's simply a black edge that you can't pass. You can look at it yourself by setting a maximum world width or height during world generation. In fact setting the height to a small size is a popular challenge called "ribbon world": wiki.factorio.com/World_generator#Map-width_and_-height Commented Jan 4, 2018 at 13:56
• Or instead of 2000 x 2000 kilometers, we could express that as 2 x 2 megameters, right? Commented May 4 at 10:30