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I used to think that the origin of headshot, double kill, multi kill,... feature come from cross fire - an online game. Thanks to this answer, I re-think about the origin of this feature. I see that the mod called Quake sound is used to add this feature to Counter Strike. So I think that the origin maybe from the quake game. But after some research, I see that the headshot announcement may have come from Unreal Tournament instead.

What game first used announcements like headshot, double kill, and multi kill?

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    @Gigazelle: It's good that you improve my question, but I didn't mean to ask: "What are some other games that built upon this type of announcement system?", also you remove my 1.2.3 make the accepted answer out of place, you know. – 123iamking Jan 5 '18 at 3:20
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1 and 2 are easily answered in one answer:

The sounds are a combination of both, Unreal Tournament and Quake.

The kill streaks and headshot sounds are from UT and other sounds like Impressive, Holy Sh*t, etc are from Quake.

3 is too broad... There are too many mods out there doing equal stuff and they're all different. Basically every mod has sounds for:

  • several kill streaks
  • multikill (2 kills in 2 secs)
  • headshot
  • teamkill

...everything else may vary depending on the mod and game.

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  • If it's too broad, is there a point to answering it? – Wrigglenite Jan 2 '18 at 9:49
  • @DanmakuGrazer summing things up is still possible, just not listing everything as asked. – dly Jan 2 '18 at 9:59
  • Sorry, 3 is just about the original system, Unreal Tournament & Quake. – 123iamking Jan 2 '18 at 10:18
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    @123iamking try to ask that in a separate question.. it's still not a good fit for this one. – dly Jan 2 '18 at 10:54

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