Since my specific question at
got mostly misunderstood, let's boil it down to one question.

What performance implications do the different Garbage Collectors of the JVM have on a Minecraft server with a heap size of 6GB and a multicore processor? I am looking for current Benchmarks or explanations.

I already read through quite some benchmarks and minecraft optimizations but they are rather old or work only with one thread and less heap size and therefore not applicable to the current scenario

Things I already read

  • I think this has more to do with Java than Minecraft. There doesn't seem to be anything specific to gaming here.
    – Frank
    Jan 12, 2018 at 16:54


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