I will use some approximation if I can to avoid spoilers.

I am at a point in the game where I have 2 extra drivers. I've always played with the 3 from the beginning because after a quest from the beginning of the game where you have a 4th driver, he becomes unavailable permanently at some point so I didn't want to "invest" into some temporary driver. But it looks like these extra 2 will be sticking with me even though they have been removed from my party from time to time due to the story.

I currently have three 5 stars blades (plus some extra 5 stars which I use for mercenary quest only) on each of my three main drivers (heal, dps, tank) with some pretty advanced affinity charts. If I were to switch blade / driver I would have to do it all over again.

Is there any benefit to switch to some other driver with new blades other than the obvious one (personal preference, new blade element for combos)?

To be more precise are some blades / drivers more powerful (like by a big margin which would prevent me from doing the late game or something) ? I'm open to some other aspect I might have overlooked.

1 Answer 1


Different Drivers have different Driver Arts (the attacks on your X, Y, B buttons), each with different effects. Tora, for example, has a Break effect on more of his Driver Arts than 4th Driver.

Also, each Driver has one personal Blade that you can't disengage without some fiddling after Chapter 7. This along with Driver Affinities means that each Driver has some qualities that others lack. While no Driver is head-and-shoulders above the others, they can be specialized to serve some roles that other Drivers can't. For example, 4th Driver is arguably the best evasion tank. Their personal Driver Arts and their Chrome Katana Arts both have an Evasion move and their personal Blade is also well-attuned for evasion.

For now, don't worry about using Overdrive Protocol to move Blades from one Driver to another (also, releasing/Overdriving the 5-star Rare Blades doesn't reset their affinity chart so you don't need to re-grind). Remember that you can only have 3 Blades engaged at a time so hoarding all of the Rare Blades onto three Drivers is a bit of a waste. Start resonating some cores with your new party members and send them on mercenary missions to help unlock their affinities. You don't need to rotate party members since all EXP is shared, even with inactive party members.

  • Your first statement is only true with regards to unique blades, ie, poppi, pyra, dromarch, etc. if two people were to equip the same weapon, they would have the same attacks. Your second statement is also false. With Pyra #2's upgraded chart where you can repeatedly spam attacks, Rex is head, shoulders, and clouds above the rest.
    – Seiyria
    Jan 19, 2018 at 13:25
  • 1
    @Seiyria This is definitely not true. If I equip a dual rings generic blade on Rex, Nia, and 4th, only Nia gets a party healing art -- the other two only get one that spawns potions. If I do the same with generic bitball blades, Nia and 4th get a party healing art but Rex doesn't. 5th doesn't get any party healing arts at all -- dual dings, bitball, and knuckles only have potion-spawning arts.
    – Pyritie
    Mar 23, 2018 at 10:51
  • "Each Driver has one personal Blade that you can't disengage without some fiddling after Chapter 7." I'm in chapter 3 and I can't disengage personal blades. Did you mean you can't disengage until after chapter 7?
    – Stevoisiak
    Jul 22 at 19:45

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