In Dark Souls II, whenever you die, your character's Hollowing progresses a little more, reducing your Max Health slightly. However, I am unsure how far the Hollowing can progress, whether to a point of complete Hollowed or a limit on the Health reduction. Does anyone know?
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1This will continue until it caps at 50% of maximum HP, unless the player has a sin level of wretch, which it will cap at 95% (source) – somebody Mar 21 '18 at 12:34
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7@somebody Please don't answer in comments, post your answer as an actual answer. – 0xFF Mar 21 '18 at 13:25
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2@somebody it completely circumvents the system. Sure, it might be a simple answer, but people can't vote on it's accuracy this way. You could lie, and people can't vote it down while potentially misleading readers. – JMac Mar 21 '18 at 14:19
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1@somebody don't let the length of an answer deter you from posting one. Take a look at this answer for example - super sort, but to the point and correct. Also, just cite the source that you got the information from! ☺ – Timmy Jim Mar 21 '18 at 14:26
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1@somebody There's really no rule against it. We want to be a good Q and A resource. This seems like a fairly reasonable question about DS 2. The answer could have been more complicated, so I don't see why it being simple means the question shouldn't be here. – JMac Mar 21 '18 at 14:31
According to user @somebody (comments of the question) and to that source:
This will continue until it caps at 50% of maximum HP, unless the player has a sin level of wretch, which it will cap at 95%.
As stated by Bart W in the comments, there is a ring that caps the HP loss, according to the wiki:
[...] stops HP reduction at 80% instead of 50%.
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This should probably be marked as a Community Wiki, as it is re-posting an answer from the comments. – JonathanDavidArndt Apr 5 '18 at 11:21
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well, the answer precises "if you're not comfortable rep whoring". which I am comfortable with. I also quoted the source of the answer, so no plagiarism :) – V4karian Apr 5 '18 at 12:41