Metal Gear Solid 2: Substance has a mode named "Zako Survival" in English, where the player faces off against successive waves of enemies that increase in difficulty, rank, equipment and tactical sophistication, keeping their items and equipment from one stage to the next, culminating with a final boss.
What is "Zako"? Is it based off a Japanese term for something like 'successive stages', or is it something else such as being named after a programmer/designer named Zako?