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So I want to use Morph mod 1.7.10 in my modpack. I'm using the latest 1.7.10 versions of both Morph mod and IchunUtil. When I morph into any mob, it always faces the same direction, no matter what mob it is, and is in a static, T-pose like position.The Skeleton is me

so I was wondering if there could be any incompatibilities with the mod that are causing this, or maybe some setting in the game/mod is causing this. If there is a fix that anyone knows of, that would be greatly appreciated.

the mods list is shown at the timestamped part of the video:

  • Are you sure you linked the correct video? It doesn't look like Minecraft at all. – Fabian Röling Oct 17 '18 at 19:18
  • did you actually play the video? – John Klubertanz Oct 17 '18 at 19:34
  • No, I just saw the title and thumbnail and lost any and all will to click on it. – Fabian Röling Oct 17 '18 at 22:07
  • after further experimentation, it would appear that the issue comes from one of these mods: i.imgur.com/zvRDba5.png – John Klubertanz Oct 19 '18 at 16:25
  • That's a good start, now try removing more and see if it still happens. – Fabian Röling Oct 19 '18 at 17:30
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So after extensive trial and error, I discovered that the mod "Galaxy Space" was messing around with the properties of mob models. I changed the mod to a different version, and that seemed to fix the issue.

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