I’m making Spirit presets for smashing with my friends, and the Mini Mario w/Hammers spirit’s trait of Increased Hammer Duration seemed like a fun build-around.
I have Item Gravitation and Battering Items ↑, but what it really needs is faster movement or further jump height.
Are all fighters locked into the same movement and jump when wielding a Hammer or Golden Hammer? Skills like Lightweight and Movement ↑ seem to have no effect. Also, each character seems to have the same movement capabilities when swinging a hammer, so is it just hardcoded to always be the same?