0

I have looked on the FAQ and saw about the "status" command, it is very unclear. I spent an hour trying to find this out and this is my last resort. Has anyone got a clue to kick coloured / special names in Xonotic.

0

First you need to execute status or status 1 command. You can do this on client or on server (in that case you will be able to see client IPs). Result will have no column with numbers prefixed with #.

Then you can use this number in different commands, like: vcall kick #2, rcon kickban #2, rcon kick # 2 instead of player's nick. Actually this number could be used almost in any command instead of nick. There is only one exception: kick command. Most commands that accept this number implemented in QuakeC and accept in this format — #id, but kick command is implemented in C and part of engine code and it accepts id in this format — # id (note space betwee # and players id number).

For example, you can send private message to player using tell <nick> or tell #id. Also, this id have special meaning for game's engine and can be used with debugging commands like prvm_edictget, but in that case it should be written without #. For example to get players location: rcon prvm_edictget server 1 origin. In that case it's written

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.