For a while, I thought that every character in Smash Ultimate had precisely the same set of attacks and specials, just different specifics about what those moves did. In other words, I thought this was an exhaustive list of attacks and specials regardless of character:
- 1 or 2 jab attacks
- 3 "tilt" attacks, Up/Side/Down
- 3 "smash" attacks, Up/Side/Down
- 1 "dash" attack
- 5 "air" attacks, Up/Forward/Backward/Down/Neutral
- 4 "special" moves, Up/Side/Down/Neutral
Sometimes those moves would behave differently in situations, but I thought there would always be the same number; for example, when Inkling has no ink, their Neutral and Down special moves are replaced with another move that recovers ink. However, I've recently discovered that the ink-recovery move is actually available at other times as well; it is accessed with Shield+Special while on the ground. I had never previously known that Shield+Special could ever access a move that wasn't in the typical set of 4 specials.
Do any other characters have a "Shield+Special" move which is distinct from their other specials? Or are there any other button combinations which result in an extra attack or special move? Note that this isn't about different results from the same button presses, such as Ganondorf having different "air" down+special and "ground" down+special, only moves which require an actual different combination of inputs.