8

During a Rocket League rumble match, a frozen ball began falling without any car touching it, and without unfreezing. I know from personal experience that nearby demolitions and plungers can unfreeze balls, but there were no plungers or demolitions at the time.

An earlier answer suggested that it was because the ball hit the wall while it was in its freezing animation, but from my own testing, it looks like the ball still freezes properly in that situation:

What could have caused this frozen ball to drop while still being frozen?

4
  • I thought it was the wall-bounce, but in my (deleted) answer OP said he tested this and found that it's not. Mar 6, 2019 at 9:39
  • 4
    I am tempted to say this is an unintended behavior.
    – iArcadia
    Mar 6, 2019 at 12:31
  • I've experienced a ball moving slightly while being frozen because it just had a lot of momentum, but that seems to move too much making me also think it's unintended behavior.
    – n_plum
    Mar 7, 2019 at 20:14
  • I have to agree that this looks like a bug of some kind. Haven't seen anything like it
    – Sharlike
    Mar 11, 2019 at 18:12

1 Answer 1

3

Your test does not properly recreate the situation shown in the example video.

When you freeze a ball, it takes a moment to stop based on its current speed. You can amusingly steal goals from teammates this way.

In your first video while coming to a stop the ball touches the wall, ending it being frozen and thus falling down towards the goal.

In your second video, the freeze is triggered as the ball hits the wall, resulting in the slowing and freezing to occur after the wall strike itself. In the second angle you can see it bounce as it comes in contact with the wall during the freezing process.

As an aside: this is why if not properly timed you can freeze a ball as someone hits it and essentially nothing happens... the time to freeze needs to be taken into account.

Source: I am champ 3 in Rumble.

1
  • 1
    I should have recorded the replays in slow motion to make it easier to see, but the freezes in my tests start before the ball hits the wall. If you reduce the playback speed on YouTube itself to 25%, you can see the frost animation start before the wall collision. But more recently, I've had games where a frozen ball has dropped even when it's nowhere near a wall, so wall bounces are a red herring. May 10, 2019 at 5:41

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .