I'm looking through the CS:GO game state information here -> https://developer.valvesoftware.com/wiki/Counter-Strike:_Global_Offensive_Game_State_Integration
I haven't set anything up yet to analyse the data, but I'm curious about the returned values to the endpoint I will hypothetically set up, and if anyone has any further knowledge I'd really appreciate it.
Below is the list of "game state integrations" potential config settings:
"map_round_wins" "1" // history of round wins
"map" "1" // mode, map, phase, team scores
"player_id" "1" // steamid
"player_match_stats" "1" // scoreboard info
"player_state" "1" // armor, flashed, equip_value, health, etc.
"player_weapons" "1" // list of player weapons and weapon state
"provider" "1" // info about the game providing info
"round" "1" // round phase and the winning team
// Below this line must be spectating or observing
"allgrenades" "1" // grenade effecttime, lifetime, owner, position, type, velocity
"allplayers_id" "1" // the steam id of each player
"allplayers_match_stats" "1" // the scoreboard info for each player
"allplayers_position" "1" // player_position but for each player
"allplayers_state" "1" // the player_state for each player
"allplayers_weapons" "1" // the player_weapons for each player
"bomb" "1" // location of the bomb, who's carrying it, dropped or not
"phase_countdowns" "1" // time remaining in tenths of a second, which phase
"player_position" "1" // forward direction, position for currently spectated player
What I'm wondering is what specific values are returned for each. More specifically I'm looking at config settings "allplayers_state" "1"
and "allplayers_position" "1"
. Does anyone know what specific values these are returning? I'm hoping for x+y axis positions of crosshairs and longitude and latitude of position of player on map.
Does anyone know if these data are available?