Is it based on the amount of damage you've done or something else?


4 Answers 4


Respawn defined assists for season three:

Assists are defined as dealing damage to a player within 5 seconds before they are knocked down. If a player is revived, the assist credit is cleared. Assist credit is only given to teammates of a player who earns the kill. A player cannot get a kill and an assist on a single opponent.

Then they adjusted assists for season four:

We have, however, adjusted assists. Firstly, we changed the Assist timer from 5s to 7.5s. Next, before Season 4, when a player finished using a healing item (e.g. syringes/shield cell etc) they would clear any assist credit. This was unintended and has been fixed. Mirage's Decoy Trigger, Crypto's EMP and Pathfinder's Grapple now give assist credit for the standard 7.5s after activation, even if they deal no damage. Bloodhound's Scan and Crypto's Passive now give assist credit if a player dies while having that status effect on them; and for 7.5s after the status effect runs out.

  • Season 17 update (release: 2023-05-09): "...the Assist Timer has been increased from 15 seconds to 30 seconds". --Source May 5, 2023 at 7:47

Yeah it would have to be only on active fire while your teammate actually secures the kill. They really don't like dishing out assists in this game.

  • Do you have a source for this? Apr 19, 2019 at 5:10
  • Besides playing the game myself? Not really no, but the way it works is the assist will only count if your teammate downs the enemy and the enemy dies on that down. If they get revived and then downed again with no bullets from you, it won't count towards your numbers. Hope that helps. Apr 19, 2019 at 6:24
  • @ACatatonicCatastrophe please consider adding this comment's content to the answer; it will add to its value.
    – DrFish
    Dec 6, 2019 at 7:42

The only times I ever get assists are when I kill someone that a teammate downed. I don't think that there is any other way to get assists.


The real answer is: dealing damage(any damage) to an enemy within 5 seconds of them being downed by a teammate.

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