So the new 1.14 update seems to have changed a lot of commands (again). All I'm trying to do is detect when the player breaks a spawner in a specific location. Say for example the spawner is at -200 20 10, how can I check if that spawner is broken and run a command?
I've tried the command /execute if block -217 64 -220 #minecraft:spawner run say hello
as a test in a repeating command block, and for some reason, it won't check for one. I've even tried entity, but the only option is checking for a minecart spawner. I've looked everywhere but can't seem to find the answer.
#
? There is no "spawner
" tag.