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How does the lock on ability work on auto cast? I notice a lot of the times that cyclones don't target buildings, but what about buildings that shoot back like spines or planetary fortresses? How does the lock on work when the cyclones engange in battle? Do they spread out the lock on maximally? Do cyclones never autocast on a unit that has already been locked on?

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According to Liquipedia, lock-on auto-cast only targets units and combat buildings except larva and broodlings. Auto-cast also only targets units that are not locked on.

You can, of course, manually target buildings and units that are already locked on.

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  • Thanks for ur answer. How is the target chosen? Is it just the closest enemy or are some types of units prioritized?# Apr 14, 2020 at 9:48
  • It seems like they select a target to attack as per normal. As per normal being, of course, the default attack priority, which seems like "nearest first".
    – rytan451
    Apr 14, 2020 at 13:54

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