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Is there a way for command blocks to detect when a certain item hits a mob? Like could I have a command block detect when I hit a mob with a stick and then use /execute to make it explode?

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    What have you tried thus far? – Joachim Jun 2 at 9:57
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Put this command into a repeating command block and it will summon tnt that will instantly explode on every entity that gets hurt close to a player holding a stick.

execute at @a[nbt={SelectedItem:{id:"minecraft:stick"}}] run execute at @e[distance=0.1..5,nbt={HurtTime:10s}] run summon tnt ~ ~ ~ {Fuse:0}

The command does NOT detect, HOW the entity got hurt, but it seems to often not work when the entity gets hurt by something other than a punch.

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