I'm working in 1.14 and I have this particle command: /particle minecraft:effect ~-10 ~ ~ 1 0 1 1 50which is the particle effect for potions, the swirling bubbles. The problem with this is that the effect will always be white. I'd like to change the colour of this paricle, similar to what you can do with the dust particle, where you use RBG codes to change the colour. But whenever I try to define these parameters for the effects particle, I am getting an error. Is there a way I can change the colour of the effect particle specifically?

  • What command do you use for dust particles, when you want to change the color? How do you make them blue, and how yellow?
    – user232393
    Jun 8, 2019 at 21:22
  • It uses RGB Which are the parameters located just after "dust". It also takes a fourth parameter for the scale. For example, this is blue: /particle minecraft:dust 0 0 1 1 ~ ~ ~10 1 0 1 1 20
    – Hydra
    Jun 8, 2019 at 21:52
  • 1
    Ok, I see, I will have to look into it a bit more. And I somehow missed that information in the link that you provided, I found it now, so sorry for asking
    – user232393
    Jun 8, 2019 at 21:55
  • The 4th parameter is for the alpha channel, it decides the opacity, I guess that is what you meant with "scale"?
    – user232393
    Jun 8, 2019 at 22:00
  • So far the only thing I have found would be the entity_effect instead of the effect. You cannot control the color of it either though
    – user232393
    Jun 8, 2019 at 22:03

1 Answer 1


You can use this command to make red particles:

/particle entity_effect ~ ~ ~10 1 0 0 1 0 normal @a

The syntax is

/particle entity_effect <location> <red> <green> <blue> <changes saturation in some way> 0 <normal|forced> <viewers>
  • So there is no way to have this work and increase the particle count? The particle count must be 1?
    – Hydra
    Jun 10, 2019 at 12:39
  • You are correct, it has to be 0 though
    – user232393
    Jun 10, 2019 at 12:47

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