(How) does night immunity influence whether people die due to role-related mechanics that are not characterized as a type of kill?
All possible scenario's I can think of, in which the role is made night immune (with Abyssal Armour): a Messiah using Sacrifice, a Maplewolf starving, a subfaction Leader trying to recruit a Wolf/Vampire/Demon, or a Puppet/Zombie when the PM/VD dies.
(Note: this was a subquestion of How does the Abyssal Armour interact with the "Wolf kill", "Witch kill", and dying because of other reasons? which I'm addressing here in a separate question)