Super Smash Bros. Ultimate for the Nintendo Switch allows players to customize their controls.

Under "Other Settings" there is an option for Stick Sensitivity:

Stick Sensitivity: Low | Normal | High

Change how much speed is needed to perform a stick flick.

Stick Sensitivity custom controls screenshot

What exactly does this Stick Sensitivity setting control? What is a "stick flick"?

What are practical examples of in-game differences when using the Low/Normal/High settings?

How does sensitivity affect the timing or position of the stick when performing different actions?


2 Answers 2


Stick Sensitivity is a deceptively named control option. It has nothing to do with run/walk/dash sensitivity, platform drops, stick distance/movement/precision, or anything like that.

Stick Sensitivity only controls the frame window that differentiates between a Smash and a Tilt.

  • Low stick sensitivity = easier Tilts

  • High stick sensitivity = easier Smashes

After you "stick flick" your left analog, if you press "A" you will input a directional attack. Stick Sensitivity adjusts the frame window that determines if that attack will be a Smash or Tilt.

  • Press "A" in the next X frames = Smash

  • Press "A" after those X frames = Tilt

Lengthening this frame window results in Smashes being easier to input and Tilts more deliberate.

Stick Sensitivity Frames
        | L | N | H |
F-Smash | 5 | 6 | 7 |
U-Smash | 3 | 4 | 5 |
D-Smash | 3 | 4 | 5 |

Your optimal Stick Sensitivity will primarily depend on whether you set your C-Stick / Right Analog to input Smash or Tilt. You will want to set Stick Sensitivity so that the opposite class of attacks is easier to perform with the Left Analog Stick + Attack button.

  • If you use Smash Stick, make A-button Tilts easier to perform with Low Sensitivity
  • If you use Tilt Stick, make A-button Smashes easier to perform with High Sensitivity

Set a lower sensitivity if you find it hard to Tilt with the A-button.

If you primarily Smash with the A+B shortcut, set Low sensitivity for easier Tilts.

Setting sensitivity to Low is the closest you can currently get to disabling Smash attack input from your A-button and Left Stick. You unfortunately cannot completely turn off Smash attacks.


  • Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity.
    – Nova
    Jul 3, 2019 at 22:16
  • 4
    This answer is correct for f-smash, but for d-smash it's 3/4/5 instead of 5/6/7, and for u-smash it's technically also 3/4/5 but it almost doesn't matter because under normal conditions you jump after 3 anyway. Not sure how you'd edit to include.
    – Toomai
    Jul 4, 2019 at 12:26
  • @Toomai great info. Have a source I can link when I edit? Does this have a page on the SmashWiki?
    – pk_melee
    Jul 4, 2019 at 17:54
  • This sheet is public now: docs.google.com/spreadsheets/d/…
    – Toomai
    Jul 5, 2019 at 11:50

In Japanese, the Stick Sensitivity option is titled はじき入力 meaning "Flick Input".

The options are:

  • はじき入力 "Flick Input".
    • 出にくい "Hard to input" (Low)
    • 普通 "Normal"
    • 出やすい "Easy to input" (High)

This seems to indicate that "Stick Sensitivity" is a bad translation of the Japanese original. It's much easier to understand "easy" and "hard" settings for "Flick Input" aka Smash Attacks.

Source - user Logo121 on Reddit

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