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Super Smash Bros. Ultimate for the Nintendo Switch allows you to customize your controls.

Under "Other Settings" there is an option for Stick Sensitivity:

Stick Sensitivity: Low | Normal | High

Change how much speed is needed to perform a stick flick.

Stick Sensitivity custom controls screenshot

What exactly does this Stick Sensitivity setting control? What is a "stick flick"?

What are practical examples of in-game differences when using the Low/Normal/High settings?

How does sensitivity affect the timing or position of the stick when performing different actions?

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Stick Sensitivity is a deceptively named control option. It has nothing to do with run/walk/dash sensitivity, platform drops, stick distance/movement/precision, or anything like that.

Stick Sensitivity only controls the frame window that differentiates between a Smash and a Tilt.

  • Low stick sensitivity means that it is easier to perform Tilts.

  • High stick sensitivity means that it is easier to perform Smashes.

Low | Medium | High corresponds to 5 | 6 | 7 frames between Forward Smash and Forward Tilt.

Smash/Tilt window of 1 frame would require frame-perfect input to result in a Smash. Lengthening the window thus results in Smashes being easier to input and Tilts being harder / more deliberate.

Your optimal Stick Sensitivity will primarily depend on whether you set your C-Stick / Right Analog to input Smash or Tilt. You will want to set the Stick Sensitivity so that the opposite class of attacks is easier to perform with the A-button + Stick.

  • If you use Smash Stick, make A-button Tilts easier to perform with Low Sensitivity
  • If you use Tilt Stick, make A-button Smashes easier to perform with High Sensitivity

Set a lower sensitivity if you find it hard to Tilt with the A-button.

If you primarily Smash with the A+B shortcut, set Low sensitivity for easier Tilts.

Setting sensitivity to Low is the closest you can currently get to disabling Smash attack input from your A-button and Left Stick. You unfortunately cannot completely turn off Smash attacks.

References:

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    Great question and self-answer -- I have always wondered what it does even after figuring out low settings made it easier to tilt attack, but this very interesting to see what it actually does. – senpai Jul 3 at 20:22
  • Hmmm, are you sure? I found it difficult to control my character at first and do things such as turn around quickly in normal sensitivity as I don't move my joystick as much which was quickly alleviated when I switched to high sensitivity. – Nova Jul 3 at 22:16
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    This answer is correct for f-smash, but for d-smash it's 3/4/5 instead of 5/6/7, and for u-smash it's technically also 3/4/5 but it almost doesn't matter because under normal conditions you jump after 3 anyway. Not sure how you'd edit to include. – Toomai Jul 4 at 12:26
  • @Toomai great info. Have a source I can link when I edit? Does this have a page on the SmashWiki? – pkamb Jul 4 at 17:54
  • This sheet is public now: docs.google.com/spreadsheets/d/… – Toomai Jul 5 at 11:50

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