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My dwarves have just defeated a were chinchilla, and its corpse is left outside the front of my fortress.

I want to carve its defeated skeleton into crafts for my dwarves, is there any way to request its bones to be used in the creation of crafts?

If not, would crafting tons of crafts from bones eventually result in its skeleton being used to make items?

  • 1
    I'm curious: wouldn't a were-anything count as a sapient (thus un-butcherable by dwarfs)? 'Cause weres aren't really animals, they're sapients that have been cursed. Frankly, I'd expect that to carry over... – Liz Jul 16 at 14:24
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    @Liz That's correct. The question is misleading because the title says "forgotten beast" which is non-sentient and butcherable but the body refers to a "were-chinchilla," which is a sentient night creature and not butcherable. – tholurist Jul 16 at 15:57
  • I updated my answer to include this distinction. – tholurist Jul 16 at 16:02
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What Did You Kill?

First of all, what is it you're trying to butcher? Dwarves will only butcher non-sentient creatures (unless you edit the raws).

The title of the question asks about a forgotten beast, which is non-sentient and therefore butcherable, but the body asks about a were-chinchilla, which is a type of night creature. Unfortunately, night creatures are sentient and cannot be butchered.

If you did kill something non-sentient, keep reading to find out how to turn its bones into awesome crafts.

Getting the Bones

First, if the forgotten beast was killed outside your fort on the surface, your dwarves won't collect and butcher the corpse unless you allow refuse collection from outside. To do that, press o to open the Standing Orders screen → r to open Refuseo to allow Dwarves Gather Refuse From Outside

Next, ensure that you've built at least one Butcher's Shop (workshops → Butcher's shop). If you have at least one dwarf with the Butcher skill enabled, the beast will eventually be cut up into its components.

Congratulations on obtaining some forgotten beast bones! To turn them into crafts, you have two options:

Option 1: Custom Stockpile

  1. Create a custom stockpile (p then c) and allow only the materials you want to use in crafts
  2. Designate that stockpile to give to the workshop where you want the crafts created. From now on, that workshop will only create crafts using those materials found in this stockpile

Option 2: Work Order

  1. Assign a dwarf to be a Manager
  2. Create a New Work Order jmq
  3. Choose which craft/good you want created
  4. Hit d to set order details like materials, and specify that you want to use forgotten beast bone

Enjoy your dwarfy new forgotten beast bone mug or whatever!

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    Without butchering the corpse this will not work. A manager would also make it easier, without having to mess around with stockpiles and permissions. – Wrigglenite Jul 10 at 10:01
  • Thanks for the good suggestions, @Wrigglenite. I've updated this answer to be way more comprehensive and hopefully address any issues that might arise when trying to obtain the bones. – tholurist Jul 15 at 14:51
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If you have a corpse or a skeleton, the first step is to butcher it at a butcher's workshop to produce a stack of bones. Without this, there will be no bones available for use.

After your bones are ready, you can assign a manager and give a work order for the exact item you want. When giving orders to a manager, it is possible to choose the item to be crafted and the specific material to use. In your case, you would choose the werechinchilla bones, instead of any random bone.

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