9

With +fps_max unlimited it still caps with the following behavior:

  • On "Triple Buffered" FPS Locks caps at 60 & g-sync works
  • On "Adaptive" FPS moves freely between 60-89 but monitor caps refreshes 60 (my monitor says it's hardware refresh rate with hardware buttons & I see tearing)
  • On "Disabled" FPS is 240 and monitor caps at 60 and there's crazy tearing

Related:

https://www.reddit.com/r/apexlegends/comments/ansujz/3840x2160_issues_stuck_at_30fps/

https://www.reddit.com/r/apexlegends/comments/av9f6z/fps_stuck_at_60max_after_using_nvidia_inspector/

https://boards.na.leagueoflegends.com/en/c/help-support/MWAakW4Y-stuck-at-exactly-60fps-vsync-off-anti-aliasing-off-vsync-disabled-in-nvidea

  • Also, If you're using 'Fullscreen', make sure that the resolution setting doesn't also set the refresh rate to 60hz. – bxk21 Jul 24 at 18:49
9

Apparently Dynamic Super Resolutions conflict with the driver reporting max refresh rate to the game, even if they are not in use. They MUST be disabled.

Right click Desktop > nVidia Control Panel > Mange 3D Settings > DSR - Factors > Set to Off

Apex Legends > Settings > Video > VSync > Double Buffered

enter image description here

Other things I happen to also change before it worked, that I presume were unrelated: repairing the game. Removing & re-apply the Origin In Game FPS counter. Settings the game resolution to 1600x900

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