I'm trying to test if a fox has been fed sweet berries to execute a command.


The simple act of giving a fox a sweet berry cannot be detected. What you can do is either:

  • detecting a player successfully breeding two foxes, using the bred_animals advancement trigger (archive) and a condition for the parent to be a fox (this does not detect giving a lone fox a sweet berry)
  • detecting a player using a sweet berry and a fox being nearby, using a scoreboard of type used:sweet_berries (archive) (this also detects eating sweet berries while standing near a fox)
  • detecting a player using a sweet berry while looking at a fox, this requires "raycasting", which is pretty complicated and a bit resource intensive, an example can be seen in my other answer here (this also detects a player turning towards a fox while eating a sweet berry)

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.