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In Ancestors: The Humankind Odyssey, I’ve managed to find independent adult hominids to invite into my clan. After my clan’s catastrophe-prone first generation though, I’ve since gotten better at not losing clan members, and I have also been unable to find any independent hominids.

This coincidence leads me to believe that outsiders are only generated if you lose adult clan members and drop below six. I’ve also since turned on “full” HUD, and the clan status HUD element’s layout/size also suggests—but doesn’t conclusively say—that there may be a hard cap at 18 clan members.

This being Ancestors though, I don’t trust that I’m not just missing something. Is there simply a hard cap, or is there something else going on?

(I’m usually adverse to spoilers and that’s double for this game, but clan size is starting to feel like “invisible game wall logic” rather than a naturalistic part of the game’s puzzles, so this feels worth an exception.)

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That is correct. As of the current version v1.1, your clan is hard-capped at 18 members, 6 in each age group. If you have 6 adults, outsiders will not spawn.

  • Welcome to Arqade SE. You could (should) improve your answer by backing it up with a source. As it may be true, without any kind of sources there isn't much difference between a true assessment and simple guessing. – Zoma Sep 27 at 8:37

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