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I don't quite understand what exactly Improved Weapon Handling does in Borderlands 3.

In Borderlands 2 and the Pre-Sequel you only had Accuracy but now you have Accuracy and Handling.

Does it reduce weapon sway? Recoil? Something else or multiple things combined?

What can I expect when using a weapon with low or high Weapon Handling respectively?

  • It might be something to do with how fast reticle returns to stand still size after something: after stopping moving, after switching from another weapon, after stopping fire, after getting hit, etc. – Sinatr Sep 23 at 8:38
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The closest thing I've found to an official statement on it, is a developer tweet:

Handling is a single stat reflecting both recoil and gun sway. Higher numbers are better (meaning at higher numbers, the gun has less recoil and/or less sway).

What this means is that Handling will reduce the amount of sway and deviation the area gets from firing a gun (more so when firing continuously), while more Accuracy will make the initial area your gun can hit smaller.

Source

  • 1
    This. It's essentially a single stat amalgamating all the little details that contribute to how well you can keep the gun on target once you fire the first round. – Austin Hemmelgarn Sep 23 at 18:05
  • It's most noticable with sniper rifles -- Jakobs rifles have low handling (but high damage and bonuses for crits) ... so there's major gun sway unless you have something that improves handling – Joe Sep 29 at 18:54

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