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As a Dark Elf, I have a racial bonus of 15% fire resistance. Does this mean, I evade the damage in 15% of the cases, or I only take 85% thereof? enter image description here Furthermore, I have a fire resistance of 24 bestowed by my boots.

enter image description here Seeing that these don’t stack and are of different formats, what does this again mean? 24 points detracted from any single hit damage, or something else?

Then, there are also potions that grant elemental resistance: enter image description here Do these work exactly like the resistances from equipment and stack therewith?

  • Man this game loves a notification message. – David Yell Dec 18 '19 at 14:18
  • What do you mean in armor resistances: "these don't stack"? I haven't played the game but that seems unlikely. My research has shown that percentage values are just applied after flat values. – Corsaka Dec 19 '19 at 9:32
  • @Corsaka I always have the 15%. But if I don gear with 24 (not percent!), the second pic shows 24, not 39, so they don’t stack, id est don’t add up! – Ludi Dec 19 '19 at 9:34
  • Ah, racial bonuses aren't added to gear buffs, as seen with all of your spells (which don't have an extra 5% damage). – Corsaka Dec 19 '19 at 9:38
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    Essentially, the GUI only displays total flat changes when it shows a number next to damage or resistance; percentage changes are not shown on the GUI; however, they are actually added in practice. It's not the best GUI design, but that's how it works. – Corsaka Dec 19 '19 at 9:44
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With resistances as a percentage, incoming damage is reduced by that percentage - i.e if you were to take 100 fire damage with 15% resistance, you would take 85 fire damage instead.

Resistances as a number are simple flat mitigations - 81 resistance to frost damage means all incoming frost damage is reduced by 81.

Flat resistances are applied before percentile, so a fire resistance of 24 and 15% against 100 damage leads to 76 then 64.6 total damage (which I believe is rounded up to 65).

All bonuses stack, even if the GUI claims otherwise: the GUI only displays total flat changes when it shows a number next to damage or resistance; percentage changes are not shown on the GUI. However, they are actually added in practice. It's not the best GUI design, but that's how it works.

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  • Wonderfully clear. Now I only wonder: how did you find out without playing?! – Ludi Dec 19 '19 at 9:44
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    Quite a bit of research coupled with experience in other ES games. – Corsaka Dec 19 '19 at 9:44
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It means that you take 85% of the damage. Resistance means to resist and henceforth if it would have been 15% chance of not getting damaged it would quite frankly be overpowered and it would be mentioned in a way like evading or etc.

Also about the potions if freeze does 100 damage you would take 19 damage for 10sec. It subtracts the damage you would take from the damage inflicted.

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