I have a set up to kill all hostile mobs the minute they spawn on my server, should I just always have a /clear kind of command running? Or is there an alternative way to make it so people can get stuff from mining and such?
2 Answers
You can make mobs drop no drops when getting killed by doing:
/gamerule doMobLoot false
That way mobs don't drop anything when getting killed but your players can't get any mobdrops either. Hopefully this is what you want.
You could kill only drops in an area, like this:
/kill @e[type=item,x=?,y=?,z=?,dx=?,dy=?,dz=?]
Replace the question marks with the lowest X, Y and Z coordinates of an imaginary box around all the items you want to kill and the size of that box in X, Y and Z direction.