I just finished my first playthrough of Frostpunk (choosing Order), and got the "you suck, you monster" ending. This surprised me, because although I wasn't specifically aiming at a particular ending (I played spoiler-free and didn't even know there were different endings until I finished), I'm pretty sure I made mostly not-super-evil decisions:
- I avoided "kill 'em all" choices in event popups.
- I took in refugees (including sick refugees) at every opportunity.
- I avoided the most evil-sounding laws (Forced Conversion and the New Order one that automatically maxes out Hope).
I'm guessing something I did that didn't seem super evil to me is treated by the game as being evil:
- I built a prison. Is having a prison at all considered evil by the game?
- I sometimes imprisoned or banished people who had committed actual crimes, like stealing (but avoided punishing people for wrongthink, like the graffiti decisions).
- I spammed the Patrol and Propaganda Bulletin buttons - do these give you Evil Points every time you use them or something?
- I sent volunteers to preserve the coal mines during the storm event sequence at the end, and they died. The game specifically uses the word "volunteers," and we were going to freeze if I lost all my coal production, but I guess this might give you evil points?
Which of these likely got me the bad ending? Or is there a list anywhere of which decisions contribute to the Evil-o-Meter for ending purposes?