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In 2018 NVIDIA released its RTX 2000-series cards. A huge part of this release was an emphasis on some fundamental new features that games would support in the future. A list can be seen here of these promises; particularly of note would be RTX (ray-tracing) support and DLSS (a new type of anti-aliasing) support. I know for a fact that some of these games never came through (like PUBG)... but which of these games successfully implemented these technologies as of January 2020?

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Games that currently support:

Deep Learning Super-Sampling AND RTX ray tracing:

  • Metro Exodus 1
  • Shadow of the Tomb Raider 3
  • Wolfenstein: Youngblood 4

DLSS only:

  • Anthem 5
  • Battlefield V 1.
  • Final Fantasy XV (Windows Edition) 6
  • Monster Hunter: World 2

RTX ray tracing only:

  • Call of Duty: Modern Warfare 7
  • Control 8
  • Quake II RTX 9
  • Stay in the Light 10

Both features are also supported by the Port Royal 3DMark benchmark 11.

  • Monster Hunter World, as far as I have googled, does not offer any kind of raytracing, except when being modded to do so, but it supports DLSS. – Crovaxon Jan 30 at 15:29
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    @Crovaxon Thanks for catching that: the article linked confirms your claim. – Joachim Jan 30 at 16:00

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