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I'm trying to figure out how to make only Zombies spawn in a specific area in my Minecraft server's spawn. I have a pit in my spawn that I would like to have spawn Zombies each night time cycle. The idea is to allow new players to kill them for XP and just for fun. I have WorldGuard and SilkSpawners. I've tried setting up a region within the pit but no Zombies will spawn. I tried placing a Zombie spawner but again, no Zombies will spawn. The entire spawn is a region (region named spawn) and the pit (spawn-pit) is inside that region.

mob-spawning isn't allowed in the spawn region and all hostile mobs are flagged in deny-spawn, including Zombies. I'm wondering if the overlap of the two regions with conflicting flags is the issue and how to fix it. Ideally I would also like around 10-15 Zombies to spawn in the pit during the night cycle. Any help would be greatly appreciated.

  • If you have an area where mobs are not allowed to spawn, they won't spawn. I'm not sure what you expected. – Corsaka Jan 18 at 19:13
  • Right. Which is why I asked about conflicting flags in the 2 overlapping regions and how to fix it. I'm new to WorldGuard so I'm just trying to figure it out. Thanks for the reply though! I know it seems totally obvious and that my logic circuits are fried but I wasn't sure if I needed to give priority to the spawn-pit region or not. – jtrammell Jan 18 at 19:34
  • It seems you do have to give priority to the spawn-pit region because nothing is spawning there. – snoozingnewt Jan 18 at 23:35

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