I have a really buff PC IMO:
- 16GB 2800Mhz RAM
- 12 Thread i7-3930K
- gtx 780ti
And I've settled with only playing medium-size systems.
Yet the end-game events will inevitably lag my PC (especially a galactic war with two sides started by dormant empires waking up and fighting each other).
(I will recognize the lag I'm talking about with a medium-size galaxy is in no way comparable to the lag you get late-game with the biggest galaxies where there is an active /5 and up to /15 slowdown, here my end-game event is the prethoryn scourge and I'm on a medium-size, I'm just having a /3 slowdown and some stutter, but I just really don't like lag. Also, the whole app freezes for 3 to 30 seconds which can be a major hassle)
I'm willing to sacrifice a whole lot (I play almost only using the galaxy map and with a real macro approach to Stellaris in general. I'd be willing to let go of a lot of the less primordial simulations happening for every game tick, and even of battle visualizations):
What are your best suggestions to fix Stellaris' godawful optimization?