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I have the next tier of tools unlocked above flimsy, but upgrading tools costs an iron nugget, which I don't have a whole lot of, so I want to be sure that it's worth the upgrade. How much durability does the next tier of tools have vs the flimsy tier?

  • Flimsy has 10 uses for bugs / fish. I think it varies per tool, unfortunately. – Sable Dreamer Mar 23 at 20:39
3

From the wiki on animalcrossing.fandom.com, I've listed the durability per tool below. Unfortunately, not every tool durability has been determined here. If anyone has more data, please feel free to comment or edit my answer.

A 'use' is a successful hit on an object - catching a bug, hitting a tree (whether it yields resources or not). It is not (yet) clear whether missing a swing (hitting air) will degrade the durability. It should also be noted that durability degrades on other islands - as the game warns you when flying to another island.

Fishing Rods

  • Flimsy: 10 uses
  • Regular: 30 uses
  • Golden: ??

Nets

  • Flimsy: 10 uses
  • Regular: 30 uses
  • Golden: ??

Shovels

  • Flimsy: 25 uses? (needs confirmation)
  • Shovel: 100 uses? (needs confirmation)
  • Golden: 200 uses
  • Outdoorsy: ??

Axes

  • Flimsy: 40 uses
  • Stone: 100 uses
  • Golden: 200 uses
  • Axe (the one used for chopping down trees): 100 uses

Watering cans

  • Flimsy: 20 uses
  • Regular: 100 uses? (needs confirmation)
  • Golden: ??
  • Colorful: ??
  • Elephant: ??

Slingshots

  • Regular: 20 uses
  • Golden: ??
  • Outdoorsy: ??
  • Colorful: ??

Misc

  • Ladder: unlimited
  • Vaulting pole: unlimited
  • Wands: unlimited

Source(s): animalcrossing.fandom.com

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  • Is it confirmed that a use = successful hit with the tool? i.e a successfully caught fish/bug, a hit on a balloon – n_plum Mar 26 at 13:03
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    I know for sure that an unsuccessful hit counts as a use for axes (that is, hitting a rock and not getting any resources out of it) – Unionhawk Mar 26 at 13:29
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    What about not hitting anything? For example, swinging at a rock, but standing too far away so just 'swing at the air'? – Ivo Coumans Mar 26 at 14:23
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According to my own testing...

Shovel:

  • Flimsy: 40 hits
  • Regular: 100 hits

Axe:

  • Flimsy: 30 hits
  • Stone: 100 hits
  • Regular (can cut down trees): 100 hits

I have yet to get data on fishing poles and bug nets, or any gold variants of any tools (just not there yet!).

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