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So, for a map I'm making, I've set doMobSpawning to false, and I'm trying to create an Enderman farm using Endermites. I'm aware that Endermen will only attack a natural, pearl-spawned Endermite usually, but found via the Wiki that they have an NBT tag (namely, PlayerSpawned) that, when they have a value of 1, will allow Endermen to attack it.

Here's my issue; it's not working. I've tried 1 and 1b (since that is the only thing that will work on most occasions) and even tried my luck with 0 and 0b, but no dice. I can't spawn an Endermite naturally because of doMobSpawning being false.

Is this PlayerSpawned NBT thing bugged, and should I submit a report seeing this is a snapshot version? Or is there something else I'm missing here?

  • Have you summoned the endermite with that tag or have you changed its NBT while it already existed? – Fabian Röling Mar 23 at 23:32
  • It works fine for me in all cases, even when changing it to 1 after the enderman already exists. Are you sure that there is a line of sight and a valid path to walk for the enderman? Have you tried just putting one next to the other? What about a completely newly generated world, is it the same there? – Fabian Röling Mar 23 at 23:36
  • It would be the line of sight issue, I just realized. I overestimated their sight and path finding and apparently was one block higher than they would actually see. I'm going to put the answer down. – EarthToAccess Mar 24 at 2:31
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After doing some testing, I've found it's a line-of-sight issue with the Endermen. Apparently my Endermite was just one block above their sight, so they didn't actually see the Endermite at all.

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